The Unreliable NarratorsA Dungeons & Datasets storybook
A Dungeons & Datasets Storybook

The Unreliable Narrators

Working paper · 2026
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Brother Knowledge, an owl wizard

Brother Knowledge

Keeper of the Archive

“A guild's scouts, their field reports, and which ones can see the future.”

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Contents

Chapters of the quest

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    A records room piled with ledgers
    The archiveA quarter of a million field reports.
    Chapter I · The quest

    A quarter million field reports, unread

    A guild of healers' suppliers sends scouts to thousands of shops. After every visit, the scout writes a short field report: who they saw, what was said, what seemed to be coming.

    The guild's treasurer forecasts next season's sales from past sales and a few tallies. The reports just sit in the archive.

    Brother Knowledge

    Most managers think their forecasts could be better, yet only 15% of companies use these reports. Our task: find out whether the scouts' words can sharpen the forecast, and when.

    250K+activity logs
    14,700customers
    106weeks of sales

    In the paper's terms: CRM activity logs from a U.S. medical device maker, read with large language models, used to forecast customer sales.

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    Nyarlathotep, the Crawling Chaos, Chief Communications Officer

    Nyarlathotep

    the Crawling Chaos, Chief Communications Officer

    “Let me get ahead of this story. I'll write your obituary as a press release.”

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    Chapter II · Secondhand stories

    The shopkeeper never writes the report

    When people predict from customer reviews, the customer wrote the words. Here, the shopkeeper whose purchases we're predicting never writes anything. A scout tells their story.

    That story passes through three hands, and each can bend it:

    1. The scout reads the shop. They notice some cues and miss or misread others.
    2. The scout writes it down. Later, briefly, and in their own style.
    3. The model reads the report. It can only find what made it onto the page.

      The paper's narrator and protagonist framework, from information processing theory. The message is an illustration.

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      The Diviner with her crystal ball

      The Diviner

      Reader of Reports

      “Twenty readings, and I only call it when all twenty agree.”

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      Chapter III · Reading the reports

      Does this report point up or down?

      A language model read every report and judged whether it pointed to rising sales, falling sales, or neither. It read each one twenty times and only called a direction when all twenty readings agreed.

      About 19% of reports pointed up and 15% pointed down. The rest gave no clear signal.

      Try it on a few made-up reports:

      Tap a report to see how it would be read.

      On average, an upbeat report was worth about a tenth of an extra sales visit, and a downbeat report about a fifth. Real reports are confidential; these are illustrations.

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      Averill, Genie of the Mean

      Averill

      Genie of the Mean

      “Behold the Average Scout! Nobody like him exists, but behold him!”

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      Chapter IV · No average scout

      A few scouts carry the signal

      Averill pools every scout together, and the reports look only mildly useful. Split them up, one scout at a time:

      One dot per scout (illustration of the shares)

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      Lamia Lifetime, the Forecast Serpent

      Lamia Lifetime

      the Forecast Serpent

      “Every customer is worth a fortune. Eventually. Theoretically.”

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      Chapter V · The eternal optimist

      If every visit is wonderful, none is

      Some scouts call every visit promising. Others call every visit grim. Either way, their words stop carrying news.

      How cheerful is this scout about their other shops?

      Table 3. The more upbeat a scout's other reports, the less an upbeat report predicts; the same holds for gloomy scouts and downbeat reports. The bar is an illustration of that direction.

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      Glurb, the Gelatinous Average

      Glurb

      the Gelatinous Average

      “Glurb absorbs every scout into one. Glurb is the scout.”

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      Chapter VI · The forecast duel

      Add the reports, and the forecast gets worse

      Three forecasts of each shop's coming sales, tested on weeks they had never seen. Lower error is better:

      Past sales alone do worst. Adding the guild's tallies helps a lot. Adding the reports for everyone at once makes the forecast slightly worse.

      Section 2.7, outside sales agents. Mean absolute error in the held-out weeks.

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      A grand hall of hooded figures around a glowing table
      Two kinds of scoutIn the field, and at the desk.
      Chapter VII · Who writes well

      The scouts worth reading

      Either way, the scouts whose reports helped wrote differently. The useful signal lives in how a report is written, not only in what it's about.

      Section 2.7.3–2.7.4 and Table 6.

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      Respondent 4,217, the Survey Mimic

      Respondent 4,217

      the Survey Mimic · Boss

      “Great visit. Great visit. Great visit.”

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      Chapter VIII · Better chronicles

      Train the narrators

      Respondent 4,217 writes the same report every time. Defeat him by checking off what the paper recommends:

        Section 4.2, implications for practice.

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        A golden hall
        Quest completeThe archive, finally read.
        Epilogue

        Relics claimed

        The Narrator's Mark

        When someone else writes the story, their eyes and their pen shape what the text can tell you.

        The Scout's Ledger

        Pooling every writer hides the few worth reading. Judge the narrators one at a time.

        The Even Keel

        Always-upbeat or always-gloomy writers carry little news. Consistency and realism make words useful.

        The Fresh Quill

        Write reports soon, with details, and keep them private, so scouts can be candid.

        Reeder, J. C., III, Chaker, N. N., Habel, J., & Zucaro, A. (2026). Can CRM Activity Logs Improve Sales Forecasting? Working paper. https://papers.ssrn.com/sol3/papers.cfm?abstract_id=4848956
        Read the paper

        Characters and art from Dungeons & Datasets. The villains are fictional; the findings are not.

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